AoeStats
← PZ|MBalu

Yucatan

510836817Analyzed
4v4 RM · 22h ago on Oct 2, 2026· 49m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saracens · Germany
1302
+14
🇬🇧 Mongols · United Kingdom
1294
+14
🇬🇧 Celts · United Kingdom
1258
+15
🇬🇧 Italians · United Kingdom
1252
+16
🇹🇷 Britons · Türkiye
1315
-18
🇳🇿 Romans · New Zealand
1289
-16
🇭🇺 Ethiopians · Hungary
1214
-13
🇭🇺 Danes · Hungary
1174
-12
Player eAPM Actions Feudal Castle Imperial Opening
67 3,279 9:19 18:20 34:53 ⚔ Scout Rush
60 2,926 8:45 18:56 40:01 ⚔ Scout Rush
42 2,062 9:17 15:03 40:37 ⚔ FC into Archers
41 2,027 10:48 15:15 33:04 ⛏ Fast Castle
33 1,615 10:13 18:25 —
30 1,478 11:22 16:50 39:31 ⚔ Archer Rush
27 1,323 10:02 17:35 35:14 ⛏ Fast Castle
25 1,215 12:32 17:22 26:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,960 20,158 13,395 3,000 64,513 77,283
17,410 26,889 15,580 1,055 60,934 67,484
21,165 14,921 17,605 3,000 56,691 72,525
21,810 22,935 7,710 1,075 53,530 57,441
18,620 19,126 13,755 1,555 53,056 62,354
15,835 18,661 9,985 3,920 48,401 53,197
18,655 14,417 11,000 1,715 45,787 55,563
8,395 7,545 2,260 1,530 19,730 22,930
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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