AoeStats
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Black Forest

510183342Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 42m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Goths · Hungary
1249
+12
🇭🇺 Britons · Hungary
1216
+13
🇨🇳 Khmer · China
1185
+14
🇭🇺 Danes · Hungary
1165
+15
🇯🇴 Khmer · Jordan
1176
-15
🇨🇱 Italians · Chile
1151
-14
🇨🇴 Goths · Colombia
1142
-13
🇦🇷 Dravidians · Argentina
1111
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 1,408 13:26 17:44 30:52 ⛏ Fish Boom FC
32 1,354 13:51 20:53 32:35 ⛏ Fish Boom FC
27 1,141 14:00 18:30 32:37 ⛏ Fast Castle
24 1,026 10:03 16:10 30:37 ⛏ Fast Castle
21 890 13:05 17:19 30:30 ⛏ Fast Castle
19 821 14:33 18:58 34:16 ⛏ Fast Castle
15 651 12:12 19:21 33:11 ⛏ Fast Castle
15 646 12:36 16:13 29:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,520 12,793 19,165 2,165 66,643 69,206
29,195 9,824 14,070 1,845 54,934 61,176
30,995 10,630 11,860 950 54,435 63,074
28,180 11,000 10,935 850 50,965 53,654
17,815 14,768 12,570 1,670 46,823 53,530
16,915 16,309 8,945 3,000 45,169 49,328
13,820 17,785 11,385 1,805 44,795 50,437
9,800 10,666 5,275 2,130 27,871 32,085
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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