AoeStats
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Black Forest

510176184Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 52m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
1265
+14
🇦🇷 Mongols · Argentina
1244
+15
🇦🇷 Teutons · Argentina
1239
+15
🇦🇷 Vietnamese · Argentina
1207
+17
🇭🇺 Goths · Hungary
1266
-17
🇭🇺 Britons · Hungary
1232
-16
🇨🇴 Khmer · Colombia
1210
-15
🇭🇺 Danes · Hungary
1178
-13
Player eAPM Actions Feudal Castle Imperial Opening
65 3,426 11:22 21:02 34:28 ⛏ Fish Boom FC
28 1,493 14:38 21:00 34:02 ⛏ Fast Castle
24 1,250 14:19 23:06 — ⛏ Fast Castle
23 1,219 12:27 17:38 34:26 ⛏ Fish Boom FC
22 1,150 10:59 19:11 35:57 ⛏ Fast Castle
18 949 12:24 17:53 36:56 ⛏ Fast Castle
16 842 12:44 16:18 29:27 ⛏ Fast Castle
16 854 13:12 17:09 33:08 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,595 32,060 16,525 2,905 74,085 80,452
30,040 9,885 24,470 2,295 66,690 80,956
27,480 14,681 10,295 5,655 58,111 59,474
32,385 10,910 12,025 950 56,270 59,620
19,595 17,003 6,935 2,480 46,013 46,662
18,575 14,519 7,065 2,865 43,024 44,344
10,300 9,578 3,065 470 23,413 28,851
6,875 5,999 1,585 2,745 17,204 20,557
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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