AoeStats
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Black Forest

509448173Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 47m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1230
+15
🇹🇷 Italians · Türkiye
1215
+15
🇮🇳 Ethiopians · India
1203
+16
🇦🇹 Bohemians · Austria
1190
+17
🇭🇺 Britons · Hungary
1271
-18
🇭🇺 Danes · Hungary
1202
-16
🇺🇸 Malay · United States
1179
-15
🇦🇷 Goths · Argentina
1162
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 1,940 11:05 15:26 32:44 ⛏ Fast Castle
30 1,454 10:46 16:24 30:42 ⛏ Fast Castle
29 1,397 11:19 14:29 29:49 ⛏ Fast Castle
26 1,233 12:45 17:22 30:34 ⛏ Fast Castle
26 1,236 10:33 15:00 30:04 ⛏ Fast Castle
24 1,143 10:43 16:33 28:45 ⛏ Fast Castle
22 1,052 11:20 16:15 33:17 ⛏ Fast Castle
16 781 10:57 18:43 32:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,825 31,084 20,695 1,915 90,519 97,425
34,545 20,370 21,130 2,650 78,695 87,714
28,320 21,928 18,555 3,000 71,803 83,318
27,275 27,215 15,900 1,250 71,640 78,724
18,260 20,855 13,530 2,430 55,075 71,919
22,320 16,655 14,275 1,500 54,750 66,817
17,575 19,334 15,050 2,310 54,269 68,439
20,855 12,482 6,895 1,860 42,092 42,676
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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