AoeStats
← PZ|MBalu

Nomad

509182316Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 42m 42s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Koreans · Brazil
1316
+14
🇩🇪 Italians · Germany
1307
+14
🇫🇷 Persians · France
1281
+15
🇹🇷 Khmer · Türkiye
1279
+15
🇨🇦 Saracens · Canada
1296
-15
🇭🇺 Japanese · Hungary
1286
-15
🇺🇸 Huns · United States
1263
-15
🇭🇺 Varangians · Hungary
1215
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,539 11:52 18:23 29:12 ⛏ Fish Boom into Galleys FC
31 1,344 12:29 20:28 32:55 ⛏ Fish Boom into Fire Galleys FC
29 1,239 13:30 21:05 38:05 ⛏ Fish Boom into Fire Galleys FC
28 1,188 14:04 19:15 — ⛏ Fast Castle
27 1,143 14:16 19:46 — ⛏ Fish Boom into Galleys FC
27 1,148 14:00 23:22 — ⚔ Fish Boom into Archers
0 10 — — —
0 3 — — —

Resources

Player Food Wood Gold Stone Spent Collected
13,095 20,266 10,865 5,170 49,396 51,239
13,495 19,464 8,695 2,690 44,344 54,000
13,565 13,680 6,225 3,650 37,120 40,456
10,475 7,427 5,225 500 23,627 23,867
9,325 8,185 1,975 500 19,985 22,490
4,675 7,474 2,295 300 14,744 16,633
0 0 0 0 0 0
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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