AoeStats
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Arena

510619509Analyzed
4v4 RM · 22h ago on Oct 1, 2026· 39m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
897
+13
🇺🇦 Muisca · Ukraine
892
+13
🇩🇪 Slavs · Germany
785
+17
🇹🇷 Italians · Türkiye
760
+18
🇩🇪 Franks · Germany
833
-16
🇹🇷 Persians · Türkiye
821
-15
🇩🇪 Varangians · Germany
807
-15
🇪🇸 Poles · Spain
803
-15
Player eAPM Actions Feudal Castle Imperial Opening
22 852 10:42 21:01 38:07 ⚔ Champi Rush
17 654 11:03 17:32 29:14 ⛏ Fast Castle
15 601 11:03 19:42 — ⛏ Fast Castle
14 555 11:26 17:33 32:22 ⛏ Fast Castle
13 514 13:30 20:29 — ⛏ Fast Castle
12 477 11:35 20:16 36:21 ⛏ Fast Castle
12 456 11:33 16:35 32:11 ⛏ Fast Castle
11 423 12:29 19:29 34:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,140 9,915 7,005 1,400 38,460 41,289
13,765 9,775 7,715 3,100 34,355 40,351
13,945 12,535 3,085 1,500 31,065 35,752
14,645 8,420 6,620 855 30,540 34,094
15,140 6,840 5,655 2,300 29,935 33,585
10,200 8,390 2,770 960 22,320 28,056
9,330 6,995 2,520 2,250 21,095 26,794
8,010 6,945 1,550 2,800 19,305 30,745
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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