AoeStats
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Arena

510286626Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 48m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burmese · Germany
982
+14
🇩🇪 Saxons · Germany
973
+15
🇨🇭 Chinese · Switzerland
950
+16
🇹🇷 Bengalis · Türkiye
949
+16
🇫🇷 Khmer · France
1001
-18
🇮🇳 Ethiopians · India
959
-16
🇨🇳 Franks · China
916
-14
🇫🇷 Vietnamese · France
902
-13
Player eAPM Actions Feudal Castle Imperial Opening
28 1,377 11:09 14:46 38:52 ⛏ Fast Castle
24 1,189 11:25 21:14 33:53 ⚔ Archer Rush
19 921 10:35 17:58 32:19 ⛏ Fast Castle
19 928 13:13 17:50 32:18 ⛏ Fast Castle
17 852 11:14 15:50 33:14 ⛏ Fast Castle
13 623 11:45 17:12 31:48 ⛏ Fast Castle
12 588 10:43 14:58 33:26 ⛏ Fast Castle
10 492 12:45 18:27 32:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,425 38,065 14,780 4,410 79,680 83,237
15,195 19,300 14,785 1,600 50,880 53,971
17,195 19,050 7,530 2,250 46,025 74,292
15,300 17,290 7,895 2,155 42,640 55,846
18,980 10,920 6,275 3,680 39,855 39,781
19,595 9,915 6,250 1,900 37,660 44,324
13,735 14,255 6,960 2,435 37,385 40,046
17,460 7,260 8,830 2,800 36,350 50,507
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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