AoeStats
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Coastal Forest

510643050Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 52m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Poles · Brazil
925
+13
🇲🇽 Varangians · Mexico
887
+14
🇨🇱 Vietnamese · Chile
837
+26
🇺🇸 Romans · United States
813
+17
🇩🇪 Khmer · Germany
884
-16
🇪🇸 Spanish · Spain
869
-16
🇭🇺 Bulgarians · Hungary
837
-15
🇬🇧 Vikings · United Kingdom
804
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 1,608 13:05 17:41 — ⛏ Fast Castle
29 1,497 11:59 24:55 41:12 ⛏ Fast Castle
27 1,435 11:12 21:34 33:57 ⚔ Scout Rush
22 1,144 15:30 21:53 — ⚔ Fish Boom FC into Scouts
12 648 16:44 23:24 38:40 ⛏ Fish Boom FC into Fire Galleys
10 538 11:51 25:31 47:15 ⛏ Fast Castle
9 455 11:17 24:58 — ⛏ Fast Castle
8 405 13:33 22:41 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
34,260 18,510 12,490 2,325 67,585 77,078
23,400 26,545 8,340 1,125 59,410 61,326
19,550 12,325 11,015 1,045 43,935 46,306
14,895 12,055 7,575 3,050 37,575 48,474
12,220 12,885 4,880 1,600 31,585 43,022
7,625 6,660 1,230 830 16,345 20,692
5,605 5,684 1,875 1,040 14,204 17,942
6,000 5,435 1,575 330 13,340 14,935
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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