Arena
508140334Analyzed4v4 RM
·
10d ago on Sep 21, 2026·
58m 28s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
drtySASQUATCH69
D
Feudal Age
19:38
vs 10:55
btm 0%
Castle Age
27:54
vs 16:03
btm 2%
Imperial Age
41:13
vs 32:18
btm 7%
eAPM
11
vs 27
btm 5%
First military
31:16
vs 18:52
btm 3%
▼
Slow Feudal Age at 19:38 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 27:54 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 41:13 — slower than 93% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 31:16 (Camel Scout) — later than 97% of analysed players on Arena
Scoobydoo117778
D
Feudal Age
15:06
vs 10:55
btm 1%
Castle Age
27:25
vs 16:03
btm 2%
Imperial Age
43:15
vs 32:18
btm 4%
eAPM
40
vs 27
top 19%
First military
18:13
vs 18:52
top 45%
▼
Slow Feudal Age at 15:06 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 27:25 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 43:15 — slower than 96% of analysed players on Arena
▲
High eAPM (40) — top quarter of analysed players
▼
Town centers idle 5:05 of the first 27:25 — keep villagers queued
Hitman4Hire24
D
Feudal Age
11:35
vs 10:55
btm 26%
Castle Age
25:32
vs 16:03
btm 3%
Imperial Age
53:45
vs 32:18
btm 0%
eAPM
33
vs 27
top 34%
First military
18:56
vs 18:52
top 50%
▼
Slow Castle Age at 25:32 — slower than 97% of analysed players on Arena
▼
Slow Imperial Age at 53:45 — slower than 100% of analysed players on Arena
▼
Town centers idle 4:52 of the first 25:32 — keep villagers queued
Bonging Dro
D
Feudal Age
12:28
vs 10:55
btm 10%
Castle Age
21:38
vs 16:03
btm 11%
Imperial Age
—
vs 32:18
btm 0%
eAPM
9
vs 27
btm 3%
First military
47:23
vs 18:52
btm 0%
▼
Slow Feudal Age at 12:28 — slower than 90% of analysed players on Arena
▼
Slow Castle Age at 21:38 — slower than 89% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 47:23 (Spearman) — later than 100% of analysed players on Arena
▼
Town centers idle 3:53 of the first 21:38 — keep villagers queued
MAC01
D
Feudal Age
12:16
vs 10:55
btm 13%
Castle Age
27:52
vs 16:03
btm 2%
Imperial Age
43:54
vs 32:18
btm 4%
eAPM
21
vs 27
btm 31%
First military
17:35
vs 18:52
top 39%
▼
Slow Feudal Age at 12:16 — slower than 87% of analysed players on Arena
▼
Slow Castle Age at 27:52 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 43:54 — slower than 96% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:57 of the first 27:52 — keep villagers queued
retroesam
C
Feudal Age
11:08
vs 10:55
btm 41%
Castle Age
15:41
vs 16:03
top 43%
Imperial Age
37:45
vs 32:18
btm 16%
eAPM
25
vs 27
btm 44%
First military
18:24
vs 18:52
top 46%
▼
Slow Imperial Age at 37:45 — slower than 84% of analysed players on Arena
▼
Loom after the Feudal click (14:10) — usually safest before it
▲
Town centers almost never idle — 2s across the first 15:41
Bergoglio
D
Feudal Age
12:04
vs 10:55
btm 16%
Castle Age
22:22
vs 16:03
btm 9%
Imperial Age
37:38
vs 32:18
btm 16%
eAPM
10
vs 27
btm 4%
First military
29:06
vs 18:52
btm 7%
▼
Slow Feudal Age at 12:04 — slower than 84% of analysed players on Arena
▼
Slow Castle Age at 22:22 — slower than 91% of analysed players on Arena
▼
Slow Imperial Age at 37:38 — slower than 84% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 29:06 (Militia) — later than 93% of analysed players on Arena
▲
Town centers almost never idle — 9s across the first 22:22
QJppzgya
D
Feudal Age
11:37
vs 10:55
btm 25%
Castle Age
16:16
vs 16:03
btm 46%
Imperial Age
—
vs 32:18
btm 0%
eAPM
4
vs 27
btm 1%
▼
Slow Feudal Age at 11:37 — slower than 75% of analysed players on Arena
▼
Low eAPM (4) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 16:16