AoeStats
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Arena

510634793Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 49m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Romans · Argentina
1042
+13
🇦🇷 Vietnamese · Argentina
1008
+15
🇦🇷 Huns · Argentina
959
+17
🇧🇷 Turks · Brazil
882
+19
🇲🇽 Franks · Mexico
1029
-18
🇹🇷 Burgundians · Türkiye
1014
-18
🇲🇽 Varangians · Mexico
971
-16
🇩🇪 Bohemians · Germany
874
-22
Player eAPM Actions Feudal Castle Imperial Opening
51 2,526 9:43 15:11 30:36 ⛏ Fast Castle
38 1,856 10:09 17:38 34:05 ⛏ Fast Castle
37 1,840 10:27 17:43 36:03 ⛏ Fast Castle
28 1,385 9:24 16:17 33:30 ⛏ Fast Castle
28 1,367 11:07 17:03 44:15 ⛏ Fast Castle
24 1,183 11:40 16:57 33:00 ⛏ Fast Castle
21 1,050 11:31 19:13 27:57 ⛏ Fast Castle
15 725 10:03 18:51 37:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,810 28,390 20,825 1,575 75,600 76,578
28,135 15,050 23,095 3,750 70,030 73,805
24,775 23,040 12,540 1,600 61,955 70,491
26,830 15,390 13,470 2,200 57,890 63,207
23,890 13,875 10,325 950 49,040 66,635
17,030 13,570 11,610 1,545 43,755 52,987
14,350 14,520 4,070 1,060 34,000 42,958
11,860 11,280 8,610 1,405 33,155 38,810
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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