AoeStats
← Tadeito084819

Black Forest

504634509Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 52m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
703
+34
🇲🇽 Cumans · Mexico
684
+15
🇲🇽 Teutons · Mexico
617
+17
🇲🇽 Italians · Mexico
536
+21
🇦🇷 Chinese · Argentina
700
-19
🇦🇷 Khmer · Argentina
679
-18
🇧🇷 Britons · Brazil
612
-15
🇨🇴 Georgians · Colombia
610
-15
Compared against 331,518 analysed team-game players on Black Forest.
estagio.musc D
Feudal Age 13:30 vs 12:30
btm 31%
Castle Age 26:14 vs 19:39
btm 11%
Imperial Age 37:59 vs 34:31
btm 26%
eAPM 14 vs 23
btm 19%
First military 35:50 vs 22:13
btm 4%
▼ Slow Castle Age at 26:14 — slower than 89% of analysed players on Black Forest
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 35:50 (Skirmisher) — later than 96% of analysed players on Black Forest
▼ Town centers idle 3:19 of the first 26:14 — keep villagers queued
AngeloCDLM1946 D
Feudal Age 12:19 vs 12:30
top 46%
Castle Age 26:22 vs 19:39
btm 11%
Imperial Age 42:01 vs 34:31
btm 11%
eAPM 17 vs 23
btm 31%
First military 27:54 vs 22:13
btm 21%
▼ Slow Castle Age at 26:22 — slower than 89% of analysed players on Black Forest
▼ Slow Imperial Age at 42:01 — slower than 89% of analysed players on Black Forest
Mek666nix C
Feudal Age 12:36 vs 12:30
btm 48%
Castle Age 16:13 vs 19:39
top 16%
Imperial Age 39:15 vs 34:31
btm 20%
eAPM 16 vs 23
btm 25%
First military 31:13 vs 22:13
btm 11%
▲ Fast Castle Age at 16:13 — faster than 84% of analysed players on Black Forest
▼ Slow Imperial Age at 39:15 — slower than 80% of analysed players on Black Forest
▼ Low eAPM (16) — busier hands win idle time back
▼ First military only at 31:13 (Monk) — later than 89% of analysed players on Black Forest
▲ Town centers almost never idle — 11s across the first 16:13
ValenBernal6407 D
Feudal Age 16:23 vs 12:30
btm 7%
Castle Age 23:44 vs 19:39
btm 21%
Imperial Age 35:31 vs 34:31
btm 42%
eAPM 17 vs 23
btm 31%
First military 23:43 vs 22:13
btm 41%
▼ Slow Feudal Age at 16:23 — slower than 93% of analysed players on Black Forest
▼ Slow Castle Age at 23:44 — slower than 79% of analysed players on Black Forest
Daniel68329 C
Feudal Age 14:07 vs 12:30
btm 22%
Castle Age 23:53 vs 19:39
btm 21%
Imperial Age 32:46 vs 34:31
top 35%
eAPM 12 vs 23
btm 12%
First military 25:37 vs 22:13
btm 31%
▼ Slow Feudal Age at 14:07 — slower than 78% of analysed players on Black Forest
▼ Slow Castle Age at 23:53 — slower than 79% of analysed players on Black Forest
▼ Low eAPM (12) — busier hands win idle time back
Tadeito084819 C
Feudal Age 13:14 vs 12:30
btm 35%
Castle Age 21:19 vs 19:39
btm 37%
Imperial Age 34:05 vs 34:31
top 46%
eAPM 10 vs 23
btm 8%
First military 26:19 vs 22:13
btm 28%
▼ Low eAPM (10) — busier hands win idle time back
▼ Town centers idle 5:39 of the first 21:19 — keep villagers queued
Kis D
Feudal Age 14:26 vs 12:30
btm 19%
Castle Age 31:32 vs 19:39
btm 3%
Imperial Age — vs 34:31
btm 0%
eAPM 8 vs 23
btm 5%
First military 30:08 vs 22:13
btm 14%
▼ Slow Feudal Age at 14:26 — slower than 81% of analysed players on Black Forest
▼ Slow Castle Age at 31:32 — slower than 97% of analysed players on Black Forest
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 30:08 (Scout Cavalry) — later than 86% of analysed players on Black Forest
▼ Town centers idle 16:16 of the first 31:32 — keep villagers queued
enrique.lopezc12983 C
Feudal Age 12:32 vs 12:30
btm 49%
Castle Age 26:14 vs 19:39
btm 11%
Imperial Age 34:33 vs 34:31
top 50%
eAPM 15 vs 23
btm 22%
First military 39:32 vs 22:13
btm 2%
▼ Slow Castle Age at 26:14 — slower than 89% of analysed players on Black Forest
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 39:32 (Steppe Lancer) — later than 98% of analysed players on Black Forest
▲ Town centers almost never idle — 12s across the first 26:14
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