Hill Fort
505155153Analyzed2v2 RM
·
24d ago on Sep 8, 2026·
48m 7s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
xMaurox104
D
Feudal Age
13:12
vs 10:56
btm 6%
Castle Age
22:51
vs 18:30
btm 16%
Imperial Age
41:20
vs 36:06
btm 16%
eAPM
19
vs 28
btm 25%
First military
19:10
vs 18:29
btm 45%
▼
Slow Feudal Age at 13:12 — slower than 94% of analysed players on Hill Fort
▼
Slow Castle Age at 22:51 — slower than 84% of analysed players on Hill Fort
▼
Slow Imperial Age at 41:20 — slower than 84% of analysed players on Hill Fort
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
PEREZED1998
C
Feudal Age
10:33
vs 10:56
top 35%
Castle Age
19:02
vs 18:30
btm 45%
Imperial Age
38:15
vs 36:06
btm 33%
eAPM
17
vs 28
btm 19%
First military
21:09
vs 18:29
btm 32%
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
SwiftBarriga
D
Feudal Age
13:30
vs 10:56
btm 5%
Castle Age
22:44
vs 18:30
btm 16%
Imperial Age
37:15
vs 36:06
btm 41%
eAPM
10
vs 28
btm 5%
First military
24:07
vs 18:29
btm 19%
▼
Slow Feudal Age at 13:30 — slower than 95% of analysed players on Hill Fort
▼
Slow Castle Age at 22:44 — slower than 84% of analysed players on Hill Fort
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 3:50 of the first 22:44 — keep villagers queued
Piggyeater6755
D
Feudal Age
14:47
vs 10:56
btm 2%
Castle Age
21:35
vs 18:30
btm 24%
Imperial Age
—
vs 36:06
btm 0%
eAPM
5
vs 28
btm 2%
First military
27:30
vs 18:29
btm 9%
▼
Slow Feudal Age at 14:47 — slower than 98% of analysed players on Hill Fort
▼
Slow Castle Age at 21:35 — slower than 76% of analysed players on Hill Fort
▼
Low eAPM (5) — busier hands win idle time back
▼
Loom after the Feudal click (14:54) — usually safest before it
▼
First military only at 27:30 (Spearman) — later than 91% of analysed players on Hill Fort
▼
Town centers idle 6:45 of the first 21:35 — keep villagers queued