AoeStats
← SmokedYoAzz420

Oasis

510033662Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 60m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Romans · Canada
780
+15
🇷🇺 Khmer · Russia
772
+17
🇨🇳 Persians · China
771
+15
🇺🇸 Muisca · United States
753
+16
🇨🇴 Tatars · Colombia
891
-20
🇨🇴 Huns · Colombia
828
-18
🇨🇴 Spanish · Colombia
726
-14
🇨🇴 Persians · Colombia
593
-9
Compared against 78,104 analysed team-game players on Oasis.
DarkMagician26 C
Feudal Age 12:02 vs 10:44
btm 20%
Castle Age 19:39 vs 20:42
top 40%
Imperial Age 33:15 vs 36:44
top 22%
eAPM 12 vs 31
btm 6%
First military 39:20 vs 13:39
btm 0%
▼ Slow Feudal Age at 12:02 — slower than 80% of analysed players on Oasis
▲ Fast Imperial Age at 33:15 — faster than 78% of analysed players on Oasis
▼ Low eAPM (12) — busier hands win idle time back
▼ First military only at 39:20 (Tarkan) — later than 100% of analysed players on Oasis
▲ Town centers almost never idle — 3s across the first 19:39
mendezmatiz360 B
Feudal Age 10:55 vs 10:44
btm 45%
Castle Age 19:48 vs 20:42
top 42%
Imperial Age 34:42 vs 36:44
top 33%
eAPM 16 vs 31
btm 12%
First military 17:33 vs 13:39
btm 32%
▼ Low eAPM (16) — busier hands win idle time back
fabadaro10 A
Feudal Age 8:44 vs 10:44
top 3%
Castle Age 19:52 vs 20:42
top 42%
Imperial Age 31:33 vs 36:44
top 11%
eAPM 25 vs 31
btm 34%
First military 10:16 vs 13:39
top 18%
▲ Fast Feudal Age at 8:44 — faster than 97% of analysed players on Oasis
▲ Fast Imperial Age at 31:33 — faster than 89% of analysed players on Oasis
▲ Early military at 10:16 (Spearman) — earlier than 82% of analysed players on Oasis
▲ Town centers almost never idle — 1s across the first 19:52
Launi D
Feudal Age 14:24 vs 10:44
btm 3%
Castle Age 24:33 vs 20:42
btm 17%
Imperial Age 39:31 vs 36:44
btm 29%
eAPM 15 vs 31
btm 11%
First military 25:51 vs 13:39
btm 9%
▼ Slow Feudal Age at 14:24 — slower than 97% of analysed players on Oasis
▼ Slow Castle Age at 24:33 — slower than 83% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 25:51 (Missionary) — later than 91% of analysed players on Oasis
▼ Town centers idle 8:03 of the first 24:33 — keep villagers queued
SmokedYoAzz420 D
Feudal Age 12:11 vs 10:44
btm 18%
Castle Age 27:00 vs 20:42
btm 7%
Imperial Age — vs 36:44
btm 0%
eAPM 2 vs 31
btm 1%
▼ Slow Feudal Age at 12:11 — slower than 82% of analysed players on Oasis
▼ Slow Castle Age at 27:00 — slower than 93% of analysed players on Oasis
▼ Low eAPM (2) — busier hands win idle time back
▼ Town centers idle 11:41 of the first 27:00 — keep villagers queued
Commander Davis D
Feudal Age 14:35 vs 10:44
btm 3%
Castle Age 22:05 vs 20:42
btm 37%
Imperial Age 37:36 vs 36:44
btm 43%
eAPM 15 vs 31
btm 11%
First military 36:36 vs 13:39
btm 1%
▼ Slow Feudal Age at 14:35 — slower than 97% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 36:36 (Scorpion) — later than 99% of analysed players on Oasis
shprot B
Feudal Age 10:24 vs 10:44
top 41%
Castle Age 14:27 vs 20:42
top 2%
Imperial Age 43:29 vs 36:44
btm 12%
eAPM 29 vs 31
btm 45%
First military 14:58 vs 13:39
btm 44%
▲ Fast Castle Age at 14:27 — faster than 98% of analysed players on Oasis
▼ Slow Imperial Age at 43:29 — slower than 88% of analysed players on Oasis
▼ Loom after the Feudal click (8:27) — usually safest before it
▲ Town centers almost never idle — 11s across the first 14:27
An B
Feudal Age 11:51 vs 10:44
btm 23%
Castle Age 16:23 vs 20:42
top 16%
Imperial Age 29:55 vs 36:44
top 5%
eAPM 15 vs 31
btm 11%
First military 30:52 vs 13:39
btm 3%
▼ Slow Feudal Age at 11:51 — slower than 77% of analysed players on Oasis
▲ Fast Castle Age at 16:23 — faster than 84% of analysed players on Oasis
▲ Fast Imperial Age at 29:55 — faster than 95% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 30:52 (War Elephant) — later than 97% of analysed players on Oasis
▲ Town centers almost never idle — 15s across the first 16:23
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