AoeStats
← cabrilloESP

Four Lakes

509054436Analyzed
1v1 RM · 5d ago on Sep 25, 2026· 27m 26s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Danes · Spain
1371
+12
🇩🇪 Danes · Germany
1290
-12

Win probability

cabrilloESP's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Neo2025 B
Feudal Age 10:54 vs 10:51
btm 48%
Castle Age — vs 20:09
btm 0%
Imperial Age — vs 36:23
btm 0%
eAPM 29 vs 32
btm 44%
First military 9:32 vs 12:45
top 10%
▼ Loom after the Feudal click (15:41) — usually safest before it
▲ Early military at 9:32 (Militia) — earlier than 90% of analysed players on Four Lakes
▼ Town centers idle 8:11 of the first 27:26 — keep villagers queued
cabrilloESP A
Feudal Age 9:57 vs 10:51
top 21%
Castle Age 22:06 vs 20:09
btm 29%
Imperial Age — vs 36:23
btm 0%
eAPM 48 vs 32
top 21%
First military 8:31 vs 12:45
top 5%
▲ Fast Feudal Age at 9:57 — faster than 79% of analysed players on Four Lakes
▲ High eAPM (48) — top quarter of analysed players
▼ Loom after the Feudal click (7:48) — usually safest before it
▲ Early military at 8:31 (Militia) — earlier than 95% of analysed players on Four Lakes
▲ Town centers almost never idle — 0s across the first 22:06
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