AoeStats
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Nomad

510734283Analyzed
4v4 RM · 6h ago on Oct 2, 2026· 75m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
905
+9
🇵🇰 Varangians · Pakistan
857
+11
🇨🇳 Saracens · China
828
+12
🇨🇳 Lithuanians · China
501
+24
🇲🇽 Georgians · Mexico
787
-16
🇨🇳 Mongols · China
759
-15
🇨🇿 Vietnamese · Czechia
745
-15
🇦🇷 Jurchens · Argentina
635
-10
Player eAPM Actions Feudal Castle Imperial Opening
33 2,521 16:15 20:20 42:00 ⛏ Fish Boom FC
30 2,312 17:44 32:37 — ⛏ Fish Boom FC
30 2,255 16:22 20:12 33:28 ⛏ Fast Castle
23 1,710 19:54 25:38 37:32 ⛏ Fish Boom FC
17 1,258 16:16 28:19 45:41 ⚔ Fish Boom into Skirms
15 1,155 17:43 22:20 34:47 ⛏ Fish Boom FC
11 826 17:03 22:31 38:26 ⛏ Fast Castle
3 210 — — —

Resources

Player Food Wood Gold Stone Spent Collected
49,195 35,895 40,600 1,750 127,440 153,895
34,015 41,555 27,325 4,250 107,145 109,453
39,175 44,620 10,520 3,100 97,415 110,676
43,350 30,595 19,480 3,050 96,475 103,879
34,335 19,760 15,825 7,170 77,090 80,321
23,830 18,995 21,420 2,900 67,145 76,841
23,150 19,785 4,105 2,350 49,390 49,592
300 525 0 100 925 660
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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