Nomad
509189855Analyzed2v2 RM
·
5d ago on Sep 25, 2026·
47m 29s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Trevor_98
205 units ordered
Shotel Warrior108
Archer46
Crossbowman18
Fire Galley17
Cavalry Archer15
Monk1
First military 21:21 — Archer
wilderbeest1
60 units ordered
Cavalry Archer16
Cavalier10
Knight9
Archer7
Trebuchet6
Skirmisher4
War Hulk3
Fire Galley2
Spearman1
Hulk1
Pikeman1
First military 18:45 — Fire Galley
Cohcau
118 units ordered
Elite Skirmisher77
Cavalier17
Skirmisher12
Knight5
Battering Ram5
Fire Galley1
Scout Cavalry1
First military 25:56 — Skirmisher
Nikoleador
61 units ordered
Boyar26
Pikeman24
Fire Galley7
Militia3
Man-at-Arms1
First military 14:15 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Trevor_98’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
wilderbeest1’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Cohcau’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Nikoleador’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5