AoeStats
← aka Frost1e

African Clearing

510509003Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 45m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Saxons · United Kingdom
1446
+14
🇭🇺 Sicilians · Hungary
1423
+15
🇩🇪 Magyars · Germany
1390
+16
🇪🇸 Cumans · Spain
1379
+17
🇺🇸 Wei · United States
1447
-17
🇨🇳 Armenians · China
1410
-16
🇺🇦 Malians · Ukraine
1404
-16
🇨🇳 Vietnamese · China
1337
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,367 12:54 17:11 36:02 ⛏ Fast Castle
50 2,292 12:41 27:50 — ⚔ M@A Rush
38 1,761 14:38 28:23 — ⚔ M@A Rush
36 1,639 13:14 31:23 — ⚔ Tower Rush
31 1,432 12:56 35:18 — ⚔ Archer Rush
25 1,149 20:07 32:55 — ⚔ Towers FC
25 1,163 13:08 21:12 — ⚔ Scout Rush
11 508 26:11 31:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,960 17,261 10,815 4,255 55,291 62,424
14,615 8,567 3,740 1,705 28,627 30,416
11,115 9,528 3,615 1,630 25,888 27,170
12,205 7,061 3,430 2,245 24,941 24,993
11,705 6,849 2,070 3,575 24,199 25,572
9,150 9,460 3,335 1,750 23,695 24,217
8,185 8,521 3,395 500 20,601 19,654
5,800 5,860 1,175 1,300 14,135 16,451
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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