AoeStats
← Red Calypso

Arena

510564583Analyzed
4v4 RM · 22h ago on Oct 1, 2026· 34m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Cumans · Germany
1441
+15
🇦🇹 Turks · Austria
1418
+16
🇩🇪 Bohemians · Germany
1388
+17
🇩🇪 Ethiopians · Germany
1296
+20
🇹🇷 Mongols · Türkiye
1449
-19
🇩🇪 Franks · Germany
1404
-17
🇬🇧 Spanish · United Kingdom
1387
-16
🇷🇺 Danes · Russia
1377
-16
Player eAPM Actions Feudal Castle Imperial Opening
86 2,924 10:47 14:26 — ⛏ Fast Castle
62 2,117 10:04 14:06 — ⛏ Fast Castle
49 1,666 8:23 19:04 33:35 ⛏ Fast Castle
47 1,603 11:40 15:40 19:48 ◆ FC into Fast Imp
46 1,551 10:53 14:43 — ⛏ Fast Castle
31 1,066 10:07 13:49 23:11 ⛏ Fast Castle
29 972 10:48 14:31 29:12 ⛏ Fast Castle
27 908 10:27 15:22 28:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,410 9,156 8,000 200 32,766 38,658
12,885 10,160 6,000 410 29,455 31,968
14,505 8,820 4,080 1,800 29,205 36,991
6,200 7,908 6,015 0 20,123 21,467
7,785 6,940 4,280 865 19,870 22,636
8,170 8,080 2,215 1,145 19,610 22,221
6,425 7,910 3,870 100 18,305 21,483
7,040 4,070 4,170 835 16,115 16,278
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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