AoeStats
← Red Calypso

Arena

510559145Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 41m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1449
+13
🇨🇳 Vietnamese · China
1423
+14
🇪🇸 Burgundians · Spain
1375
+16
🇨🇳 Vikings · China
1354
+16
🇩🇪 Slavs · Germany
1459
-18
🇦🇹 Britons · Austria
1435
-17
🇩🇪 Bohemians · Germany
1404
-16
🇩🇪 Vikings · Germany
1181
-8
Player eAPM Actions Feudal Castle Imperial Opening
82 3,444 10:05 13:35 28:59 ⛏ Fast Castle
66 2,752 9:59 13:46 33:04 ⛏ Fast Castle
47 1,985 10:05 13:51 30:14 ⛏ Fast Castle
43 1,781 10:28 14:29 28:46 ⛏ Fast Castle
42 1,747 12:26 15:53 20:01 ◆ FC into Fast Imp
32 1,342 10:50 14:32 27:45 ⛏ Fast Castle
26 1,074 10:59 16:01 29:02 ⛏ Fast Castle
24 1,003 11:52 16:01 30:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,325 51,500 9,210 1,895 79,930 83,737
35,435 17,510 17,875 3,050 73,870 74,685
38,135 18,095 13,365 1,800 71,395 78,445
24,460 17,760 16,235 1,600 60,055 65,429
26,045 12,735 14,270 6,800 59,850 68,089
19,000 18,970 6,865 2,365 47,200 57,755
13,000 13,028 7,925 955 34,908 38,619
7,900 12,085 5,390 2,480 27,855 31,098
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.