AoeStats
← Red Calypso

Arena

510319174Analyzed
4v4 RM · 15h ago on Sep 30, 2026· 44m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Cumans · Germany
1438
+9
🇦🇹 Persians · Austria
1405
+10
🇩🇪 Turks · Germany
1292
+14
🇩🇪 Britons · Germany
1114
+21
🇺🇿 Saxons · Uzbekistan
1275
-14
🇳🇱 Malians · Netherlands
1268
-14
🇺🇸 Persians · United States
1254
-13
1241
-13
Player eAPM Actions Feudal Castle Imperial Opening
106 4,736 10:28 13:39 31:11 ⛏ Fast Castle
72 3,207 12:31 16:00 40:42 ⛏ Fast Castle
54 2,417 10:51 14:27 30:01 ⛏ Fast Castle
48 2,137 8:37 20:30 35:48 ⛏ Fast Castle
42 1,866 10:09 14:10 32:02 ⛏ Fast Castle
41 1,844 10:56 15:33 36:03 ⛏ Fast Castle
24 1,068 10:47 14:38 — ⛏ Fast Castle
16 715 9:56 13:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,005 55,830 19,790 3,060 109,685 111,100
29,480 17,485 17,710 1,510 66,185 74,413
28,660 10,575 18,690 1,600 59,525 66,301
20,935 17,175 4,650 2,280 45,040 51,191
21,885 10,320 7,080 2,310 41,595 43,549
13,045 9,925 8,585 1,050 32,605 33,970
7,025 8,995 1,620 1,550 19,190 20,700
6,960 6,925 2,080 400 16,365 16,760
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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