Arabia
509033664Analyzed3v3 RM
·
6d ago on Sep 25, 2026·
103m 35s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
槑槑
C
Feudal Age
12:26
vs 10:19
btm 11%
Castle Age
24:22
vs 22:29
btm 28%
Imperial Age
35:35
vs 39:59
top 17%
eAPM
30
vs 31
btm 47%
First military
14:03
vs 11:40
btm 31%
▼
Slow Feudal Age at 12:26 — slower than 89% of analysed players on Arabia
▲
Fast Imperial Age at 35:35 — faster than 83% of analysed players on Arabia
▼
Town centers idle 3:17 of the first 24:22 — keep villagers queued
湛叔
C
Feudal Age
12:25
vs 10:19
btm 11%
Castle Age
25:51
vs 22:29
btm 16%
Imperial Age
34:52
vs 39:59
top 13%
eAPM
14
vs 31
btm 9%
First military
35:43
vs 11:40
btm 0%
▼
Slow Feudal Age at 12:25 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 25:51 — slower than 84% of analysed players on Arabia
▲
Fast Imperial Age at 34:52 — faster than 87% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 35:43 (Militia) — later than 100% of analysed players on Arabia
▼
Town centers idle 5:24 of the first 25:51 — keep villagers queued
betalbaadshah
D
Feudal Age
15:04
vs 10:19
btm 2%
Castle Age
22:21
vs 22:29
top 48%
Imperial Age
47:59
vs 39:59
btm 10%
eAPM
8
vs 31
btm 2%
First military
27:05
vs 11:40
btm 2%
▼
Slow Feudal Age at 15:04 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 47:59 — slower than 90% of analysed players on Arabia
▼
Low eAPM (8) — busier hands win idle time back
▼
First military only at 27:05 (Huskarl) — later than 98% of analysed players on Arabia
WomenMissMe
C
Feudal Age
11:28
vs 10:19
btm 23%
Castle Age
21:06
vs 22:29
top 33%
Imperial Age
36:40
vs 39:59
top 24%
eAPM
11
vs 31
btm 5%
First military
26:07
vs 11:40
btm 3%
▼
Slow Feudal Age at 11:28 — slower than 77% of analysed players on Arabia
▲
Fast Imperial Age at 36:40 — faster than 76% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 26:07 (Scout Cavalry) — later than 97% of analysed players on Arabia
▼
Town centers idle 4:36 of the first 21:06 — keep villagers queued
Smelltheloud370
D
Feudal Age
13:18
vs 10:19
btm 5%
Castle Age
25:13
vs 22:29
btm 20%
Imperial Age
44:35
vs 39:59
btm 21%
eAPM
18
vs 31
btm 19%
First military
25:25
vs 11:40
btm 3%
▼
Slow Feudal Age at 13:18 — slower than 95% of analysed players on Arabia
▼
Slow Castle Age at 25:13 — slower than 80% of analysed players on Arabia
▼
Slow Imperial Age at 44:35 — slower than 79% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:25 (Militia) — later than 97% of analysed players on Arabia
▼
Town centers idle 4:33 of the first 25:13 — keep villagers queued
BATLEFIELD KING
D
Feudal Age
12:31
vs 10:19
btm 10%
Castle Age
29:48
vs 22:29
btm 4%
Imperial Age
39:52
vs 39:59
top 49%
eAPM
10
vs 31
btm 3%
First military
42:39
vs 11:40
btm 0%
▼
Slow Feudal Age at 12:31 — slower than 90% of analysed players on Arabia
▼
Slow Castle Age at 29:48 — slower than 96% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 42:39 (Monaspa) — later than 100% of analysed players on Arabia
▼
Town centers idle 6:13 of the first 29:48 — keep villagers queued