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Black Forest

510426202Analyzed
4v4 RM · 9h ago on Oct 1, 2026· 69m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Bohemians · Brazil
818
+15
🇧🇷 Franks · Brazil
809
+32
🇧🇷 Khmer · Brazil
808
+16
🇧🇷 Saxons · Brazil
786
+17
🇩🇰 Celts · Denmark
823
-17
🇨🇦 Teutons · Canada
804
-38
🇹🇷 Burmese · Türkiye
801
-16
🇹🇷 Persians · Türkiye
780
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 2,489 11:37 16:27 35:51 ⛏ Fast Castle
28 1,957 13:18 19:06 35:26 ⛏ Fast Castle
28 1,939 13:47 16:37 34:57 ⛏ Fast Castle
20 1,390 14:03 20:40 36:56 ⛏ Fast Castle
16 1,145 13:38 27:43 40:15
12 846 11:51 18:46 32:51 ⛏ Fast Castle
12 856 13:54 24:02 36:28 ⛏ Fast Castle
11 783 12:54 20:15 33:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,195 46,500 34,085 7,075 118,855 151,718
31,230 24,840 26,320 2,850 85,240 116,231
25,645 32,493 23,270 3,500 84,908 129,756
31,590 19,162 27,685 2,975 81,412 89,213
33,595 18,312 19,110 4,660 75,677 97,148
19,360 28,144 20,285 1,900 69,689 84,298
26,875 18,100 17,100 5,700 67,775 78,350
22,045 17,215 13,810 700 53,770 65,988
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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