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African Clearing

510289038Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 53m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Jurchens · Russia
875
+13
🇩🇰 Danes · Denmark
817
+15
🇨🇭 Mongols · Switzerland
804
+16
🇫🇷 Inca · France
791
+16
🇰🇼 Saracens · Kuwait
887
-18
🇨🇳 Celts · China
823
-30
🇰🇷 Spanish · South Korea
803
-15
🇫🇷 Maya · France
686
-11
Player eAPM Actions Feudal Castle Imperial Opening
28 1,496 14:40 23:30 —
20 1,096 16:25 23:38 46:57 ⚔ Fish Boom into Drush FC
20 1,045 13:55 24:50 38:27 ⚔ Archer Rush
17 911 17:51 28:58 46:41 ⚔ Skirms into Archers
14 739 14:04 24:48 39:10 ⛏ Fish Boom FC
13 692 14:26 19:33 41:45 ⛏ Fast Castle
10 535 12:12 23:53 — ⚔ Scout Rush
10 551 18:17 26:31 39:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,860 11,444 9,255 3,105 41,664 43,598
20,170 10,445 9,650 1,040 41,305 51,314
20,060 10,310 5,705 2,500 38,575 44,661
17,510 8,256 9,005 950 35,721 37,431
14,250 7,215 5,705 950 28,120 33,349
12,120 5,945 5,385 950 24,400 27,844
8,420 7,325 5,180 850 21,775 22,878
4,175 2,490 550 200 7,415 7,652
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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