AoeStats
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Arena

509911587Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 48m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Franks · United Kingdom
905
+13
🇨🇳 Varangians · China
877
+15
🇮🇳 Cumans · India
836
+16
🇲🇴 Chinese · Macao SAR China
810
+17
🇮🇹 Malians · Italy
888
-16
🇨🇳 Magyars · China
836
-15
🇺🇸 Khitans · United States
829
-15
🇪🇸 Cumans · Spain
824
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,605 11:51 18:05 39:58 ⛏ Fast Castle
31 1,489 10:42 20:22 32:38 ⛏ Fast Castle
30 1,454 11:08 15:11 30:27 ⛏ Fast Castle
26 1,250 12:53 17:23 28:05 ⛏ Fast Castle
20 997 10:16 18:53 38:09 ⛏ Fast Castle
20 985 10:30 18:30 36:44 ⛏ Fast Castle
19 946 12:15 19:06 30:37 ⛏ Fast Castle
9 462 12:07 21:00 34:47 ⚔ Drush into Archers FC

Resources

Player Food Wood Gold Stone Spent Collected
34,430 17,575 16,020 1,150 69,175 78,289
21,435 19,895 18,185 2,200 61,715 76,240
31,560 13,833 15,280 950 61,623 78,524
22,275 14,265 14,330 3,585 54,455 56,867
24,840 18,350 9,710 1,500 54,400 68,884
18,830 15,415 10,915 1,600 46,760 63,158
16,055 11,640 9,100 2,450 39,245 40,583
10,240 6,705 2,980 2,400 22,325 25,977
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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