AoeStats
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Arena

509577091Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 48m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1407
+12
🇯🇵 Khmer · Japan
1314
+15
🇨🇳 Cumans · China
1308
+16
🇨🇳 Varangians · China
1303
+16
🇪🇸 Bohemians · Spain
1330
-16
🇦🇷 Mongols · Argentina
1311
-15
🇳🇱 Ethiopians · Netherlands
1302
-15
🇩🇪 Persians · Germany
1270
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,942 9:46 14:20 27:32 ⛏ Fast Castle
39 1,889 10:20 14:31 25:59 ⛏ Fast Castle
37 1,794 10:40 14:26 30:34 ⛏ Fast Castle
31 1,485 9:46 13:34 28:57 ⛏ Fast Castle
26 1,265 10:20 13:16 26:52 ⛏ Fast Castle
25 1,206 8:51 19:28 29:31 ⛏ Fast Castle
25 1,233 10:45 15:01 28:39 ⛏ Fast Castle
24 1,186 10:10 14:09 31:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,495 14,833 20,410 4,985 93,723 99,808
37,435 23,075 15,400 2,900 78,810 83,798
30,485 31,410 13,570 950 76,415 90,493
35,970 19,860 17,110 2,800 75,740 80,416
30,840 31,930 8,425 1,700 72,895 85,273
33,415 11,025 16,265 4,950 65,655 70,747
30,750 16,475 14,760 3,650 65,635 74,244
25,980 20,675 11,585 1,620 59,860 61,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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