AoeStats
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Arena

509358107Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 46m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Khmer · Netherlands
1287
+15
🇨🇳 Saxons · China
1271
+15
🇨🇳 Celts · China
1252
+16
🇨🇳 Khitans · China
1222
+17
🇬🇧 Bohemians · United Kingdom
1296
-17
🇺🇸 Italians · United States
1284
-17
🇲🇽 Inca · Mexico
1224
-15
🇺🇸 Poles · United States
1214
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,706 10:10 14:10 29:20 ⛏ Fast Castle
36 1,676 9:32 12:29 29:14 ⛏ Fast Castle
33 1,510 10:05 14:22 30:26 ⛏ Fast Castle
32 1,487 11:26 16:25 37:04 ⛏ Fast Castle
31 1,432 10:34 14:09 35:26 ⛏ Fast Castle
24 1,109 10:44 14:38 27:06 ⛏ Fast Castle
20 942 11:14 15:00 28:01 ⛏ Fast Castle
19 877 10:55 14:32 26:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,900 23,665 9,710 950 72,225 83,543
35,985 13,230 14,570 2,250 66,035 74,465
28,090 13,300 14,055 950 56,395 75,988
27,325 17,205 9,810 1,700 56,040 64,198
23,905 12,640 12,835 2,305 51,685 64,493
24,025 14,331 10,675 1,630 50,661 60,959
11,240 10,940 4,710 1,635 28,525 32,404
11,485 8,515 1,875 1,160 23,035 22,940
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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