Black Forest
510318003Analyzed2v2 RM
·
17h ago on Sep 30, 2026·
61m 0s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 331,696 analysed team-game players on Black Forest.
[UBC] Lobo
D
Feudal Age
14:41
vs 12:30
btm 17%
Castle Age
26:08
vs 19:38
btm 11%
Imperial Age
51:29
vs 34:30
btm 1%
eAPM
25
vs 23
top 44%
First military
23:07
vs 22:13
btm 45%
▼
Slow Feudal Age at 14:41 — slower than 83% of analysed players on Black Forest
▼
Slow Castle Age at 26:08 — slower than 89% of analysed players on Black Forest
▼
Slow Imperial Age at 51:29 — slower than 99% of analysed players on Black Forest
▼
Town centers idle 3:23 of the first 26:08 — keep villagers queued
lovemetiger
D
Feudal Age
14:00
vs 12:30
btm 24%
Castle Age
24:42
vs 19:38
btm 17%
Imperial Age
36:30
vs 34:30
btm 35%
eAPM
13
vs 23
btm 16%
First military
20:50
vs 22:13
top 42%
▼
Slow Feudal Age at 14:00 — slower than 76% of analysed players on Black Forest
▼
Slow Castle Age at 24:42 — slower than 83% of analysed players on Black Forest
▼
Low eAPM (13) — busier hands win idle time back
止春山
D
Feudal Age
12:32
vs 12:30
btm 49%
Castle Age
21:29
vs 19:38
btm 35%
Imperial Age
39:37
vs 34:30
btm 18%
eAPM
11
vs 23
btm 9%
First military
13:14
vs 22:13
top 9%
▼
Slow Imperial Age at 39:37 — slower than 82% of analysed players on Black Forest
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:14 (Spearman) — earlier than 91% of analysed players on Black Forest
SmokedMyself
C
Feudal Age
12:36
vs 12:30
btm 48%
Castle Age
21:58
vs 19:38
btm 32%
Imperial Age
37:54
vs 34:30
btm 26%
eAPM
20
vs 23
btm 41%
First military
35:55
vs 22:13
btm 4%
▼
First military only at 35:55 (Monk) — later than 96% of analysed players on Black Forest
▲
Town centers almost never idle — 3s across the first 21:58