AoeStats
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Arena

510764410Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 66m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1074
+11
🇨🇳 Varangians · China
1068
+12
🇨🇳 Mongols · China
1038
+13
🇦🇷 Chinese · Argentina
952
+46
🇺🇸 Varangians · United States
1003
-14
🇧🇷 Persians · Brazil
1000
-42
🇮🇳 Berbers · India
960
-13
🇮🇳 Turks · India
916
-11
Player eAPM Actions Feudal Castle Imperial Opening
55 3,611 10:55 14:41 29:55 ⛏ Fast Castle
41 2,705 10:18 14:06 36:50 ⛏ Fast Castle
32 2,101 9:35 13:36 32:40 ⛏ Fast Castle
22 1,434 10:22 17:34 27:08 ⛏ Fast Castle
22 1,444 11:27 20:58 39:09 ⛏ Fast Castle
16 1,042 10:49 14:48 34:04 ⛏ Fast Castle
15 968 12:03 17:52 22:04 ◆ FC into Fast Imp
4 295 20:41 30:30 48:40

Resources

Player Food Wood Gold Stone Spent Collected
50,475 18,055 27,525 6,330 102,385 111,839
37,640 36,115 21,190 4,100 99,045 117,341
38,490 34,170 18,970 3,530 95,160 105,466
45,335 14,440 27,915 850 88,540 99,550
49,345 23,330 11,840 2,765 87,280 94,995
22,860 20,745 12,995 4,050 60,650 84,701
18,305 15,220 11,565 400 45,490 45,876
8,680 5,425 3,950 750 18,805 22,689
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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