Arena
507991386Analyzed2v2 RM
·
10d ago on Sep 20, 2026·
30m 41s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
Trabuco
A
Feudal Age
11:19
vs 10:55
btm 34%
Castle Age
15:16
vs 16:03
top 34%
Imperial Age
—
vs 32:17
btm 0%
eAPM
63
vs 27
top 2%
First military
19:58
vs 18:52
btm 42%
▲
High eAPM (63) — top quarter of analysed players
▼
Loom after the Feudal click (11:43) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:16
PeterHustinov
C
Feudal Age
9:44
vs 10:55
top 9%
Castle Age
22:53
vs 16:03
btm 8%
Imperial Age
—
vs 32:17
btm 0%
eAPM
13
vs 27
btm 9%
First military
18:04
vs 18:52
top 43%
▲
Fast Feudal Age at 9:44 — faster than 91% of analysed players on Arena
▼
Slow Castle Age at 22:53 — slower than 92% of analysed players on Arena
▼
Low eAPM (13) — busier hands win idle time back
▲
Town centers almost never idle — 0s across the first 22:53
WiLLeX
B
Feudal Age
10:42
vs 10:55
top 39%
Castle Age
16:26
vs 16:03
btm 44%
Imperial Age
—
vs 32:17
btm 0%
eAPM
24
vs 27
btm 41%
First military
11:34
vs 18:52
top 3%
▲
Early military at 11:34 (Spearman) — earlier than 97% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 16:26
MUCI
C
Feudal Age
11:50
vs 10:55
btm 20%
Castle Age
16:12
vs 16:03
btm 48%
Imperial Age
—
vs 32:17
btm 0%
eAPM
22
vs 27
btm 34%
First military
15:32
vs 18:52
top 19%
▼
Slow Feudal Age at 11:50 — slower than 80% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Early military at 15:32 (Scout Cavalry) — earlier than 81% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 16:12