AoeStats
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Black Forest

509020978Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 34m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Dravidians · Türkiye
1682
+13
🇺🇸 Lithuanians · United States
1679
+13
1626
+16
🇺🇸 Varangians · United States
1572
+18
🇲🇽 Persians · Mexico
1838
-23
🇵🇪 Britons · Peru
1559
-13
🇵🇪 Mongols · Peru
1544
-12
🇧🇷 Saracens · Brazil
1537
-12
Player eAPM Actions Feudal Castle Imperial Opening
76 2,579 12:01 16:43 — ⛏ Fast Castle
74 2,536 11:12 15:03 28:03 ⛏ Fast Castle
71 2,404 9:09 25:47 — ⚔ Archer Rush
45 1,526 9:19 14:34 31:34 ⛏ Fast Castle
43 1,460 12:33 17:27 — ⛏ Fast Castle
43 1,450 10:00 13:32 27:17 ⛏ Fast Castle
33 1,131 10:40 14:25 — ⛏ Fast Castle
30 1,030 13:20 22:39 — ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
19,750 14,500 3,930 2,900 41,080 42,490
18,890 11,367 4,595 3,000 37,852 42,478
11,035 8,088 3,545 2,900 25,568 30,179
11,305 7,370 3,450 200 22,325 26,010
10,340 7,216 2,365 2,330 22,251 23,339
10,575 5,066 1,930 1,620 19,191 19,870
7,035 5,241 2,130 1,860 16,266 16,801
5,750 5,230 1,165 1,120 13,265 15,255
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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