AoeStats
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Black Forest

509966147Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 60m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
812
+13
🇵🇪 Britons · Peru
735
+16
🇵🇹 Portuguese · Portugal
725
+16
🇪🇨 Danes · Ecuador
698
+17
🇹🇷 Vikings · Türkiye
841
-20
🇺🇸 Portuguese · United States
806
-19
🇹🇷 Goths · Türkiye
648
-12
🇩🇪 Bohemians · Germany
629
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 3,065 13:20 22:11 38:41 ⛏ Fast Castle
28 1,665 12:08 16:42 31:07 ⛏ Fast Castle
23 1,351 12:58 23:24 42:26 ⛏ Fast Castle
22 1,311 16:23 21:24 37:38 ⛏ Fast Castle
13 787 16:25 27:30 38:39 ⛏ Fish Boom FC
12 722 14:00 20:11 34:03 ⛏ Fish Boom FC
10 620 15:28 24:22 37:23 ⛏ Fast Castle
10 601 12:41 21:43 41:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,720 49,320 28,910 4,200 106,150 116,318
25,855 32,642 26,773 2,465 87,735 94,543
19,700 38,210 26,040 2,450 86,400 106,651
25,840 24,179 18,510 3,640 72,169 80,826
22,495 25,720 14,040 1,000 63,255 78,250
21,120 28,315 11,545 1,500 62,480 82,960
18,485 18,559 17,590 1,700 56,334 69,697
19,280 12,837 7,085 2,150 41,352 54,703
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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