Arabia
510215162Analyzed2v2 RM
·
1d ago on Sep 30, 2026·
32m 41s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,506 analysed team-game players on Arabia.
uselessplayer
B
Feudal Age
9:37
vs 10:18
top 29%
Castle Age
22:19
vs 22:29
top 48%
Imperial Age
—
vs 39:59
btm 0%
eAPM
26
vs 31
btm 37%
First military
10:59
vs 11:40
top 39%
▲
Fast Feudal Age at 9:37 — faster than 71% of analysed players on Arabia
GORGORY
A
Feudal Age
9:06
vs 10:18
top 12%
Castle Age
18:12
vs 22:29
top 12%
Imperial Age
—
vs 39:59
btm 0%
eAPM
21
vs 31
btm 25%
First military
15:41
vs 11:40
btm 24%
▲
Fast Feudal Age at 9:06 — faster than 88% of analysed players on Arabia
▲
Fast Castle Age at 18:12 — faster than 88% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 27s across the first 18:12
Haze42020
S
Feudal Age
8:50
vs 10:18
top 5%
Castle Age
21:59
vs 22:29
top 44%
Imperial Age
—
vs 39:59
btm 0%
eAPM
52
vs 31
top 14%
First military
10:31
vs 11:40
top 30%
▲
Fast Feudal Age at 8:50 — faster than 95% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
KentaviousJR
B
Feudal Age
9:56
vs 10:18
top 39%
Castle Age
22:20
vs 22:29
top 48%
Imperial Age
—
vs 39:59
btm 0%
eAPM
22
vs 31
btm 28%
First military
10:49
vs 11:40
top 36%
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:10 of the first 22:20 — keep villagers queued