AoeStats
← 今夜浓愁未到乡

Arena

508650185Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 51m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
1426
+13
🇨🇳 Franks · China
1416
+13
🇨🇦 Chinese · Canada
1337
+17
🇦🇷 Khmer · Argentina
1284
+19
1370
-16
1363
-16
🇨🇳 Khmer · China
1360
-16
1322
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,570 11:00 15:09 37:37 ⛏ Fast Castle
50 2,541 9:37 13:47 31:28 ⛏ Fast Castle
48 2,444 10:53 14:02 27:28 ⛏ Fast Castle
46 2,360 11:43 15:43 30:57 ⛏ Fast Castle
46 2,347 11:18 15:25 41:08 ⛏ Fast Castle
45 2,281 10:05 13:47 34:14 ⛏ Fast Castle
38 1,930 10:42 14:21 35:38 ⛏ Fast Castle
34 1,764 11:12 14:13 26:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,725 26,550 23,735 2,360 95,370 103,317
51,980 13,425 21,735 2,250 89,390 90,782
38,395 25,315 14,975 2,350 81,035 85,877
33,965 18,825 22,485 4,300 79,575 96,540
36,515 25,715 15,095 915 78,240 84,942
22,545 16,650 11,810 3,225 54,230 68,872
18,820 15,805 6,590 2,570 43,785 45,069
15,795 6,355 6,870 5,330 34,350 39,229
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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