Four Lakes
510237478Analyzed1v1 RM
·
17h ago on Sep 30, 2026·
32m 17s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
HT229's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
HT229
S
Feudal Age
9:55
vs 10:51
top 20%
Castle Age
14:14
vs 20:09
top 1%
Imperial Age
29:27
vs 36:23
top 5%
eAPM
47
vs 32
top 22%
First military
17:44
vs 12:45
btm 16%
▲
Fast Feudal Age at 9:55 — faster than 80% of analysed players on Four Lakes
▲
Fast Castle Age at 14:14 — faster than 99% of analysed players on Four Lakes
▲
Fast Imperial Age at 29:27 — faster than 95% of analysed players on Four Lakes
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 14:14
killtabig
S
Feudal Age
11:18
vs 10:51
btm 36%
Castle Age
15:32
vs 20:09
top 5%
Imperial Age
28:34
vs 36:23
top 3%
eAPM
68
vs 32
top 6%
First military
11:47
vs 12:45
top 37%
▲
Fast Castle Age at 15:32 — faster than 95% of analysed players on Four Lakes
▲
Fast Imperial Age at 28:34 — faster than 97% of analysed players on Four Lakes
▲
High eAPM (68) — top quarter of analysed players
▼
Loom after the Feudal click (9:18) — usually safest before it
▲
Town centers almost never idle — 0s across the first 15:32