AoeStats
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Arena

510706649Analyzed
4v4 RM · 14h ago on Oct 2, 2026· 45m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
1060
+13
🇵🇪 Byzantines · Peru
1054
+13
🇲🇽 Cumans · Mexico
1001
+15
🇵🇱 Poles · Poland
898
+20
🇮🇩 Ethiopians · Indonesia
1032
-17
🇨🇦 Danes · Canada
1020
-17
🇨🇳 Turks · China
966
-14
🇮🇩 Franks · Indonesia
931
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,869 11:33 16:04 44:22 ⛏ Fast Castle
39 1,777 10:47 14:43 37:07 ⛏ Fast Castle
36 1,645 8:59 20:53 37:40 ⛏ Fast Castle
27 1,228 12:56 18:00 22:56 ◆ FC into Fast Imp
21 949 10:30 19:27 35:27 ⛏ Fast Castle
20 911 11:15 15:25 27:56 ⛏ Fast Castle
19 886 10:19 15:42 27:27 ⛏ Fast Castle
13 612 11:13 17:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,505 26,030 13,335 1,770 71,640 74,874
25,080 21,805 11,535 2,360 60,780 66,273
25,540 14,705 13,885 6,335 60,465 70,799
23,700 9,900 12,965 1,400 47,965 50,098
15,870 12,335 8,295 1,495 37,995 43,485
14,150 14,320 2,905 1,815 33,190 35,483
9,905 7,655 7,050 460 25,070 26,876
5,590 3,080 300 2,050 11,020 13,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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