AoeStats
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Black Forest

510411642Analyzed
4v4 RM · 12h ago on Sep 30, 2026· 54m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Khmer · Sweden
1006
+15
🇷🇺 Varangians · Russia
1002
+15
🇹🇷 Malay · Türkiye
986
+16
🇨🇱 Mongols · Chile
972
+17
🇹🇷 Slavs · Türkiye
1038
-17
🇹🇷 Bohemians · Türkiye
994
-16
🇵🇪 Magyars · Peru
980
-16
🇺🇸 Teutons · United States
934
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,135 10:08 17:46 34:22 ⛏ Fish Boom FC
33 1,818 13:12 17:24 34:01 ⛏ Fish Boom FC
32 1,742 12:19 16:28 30:27 ⛏ Fast Castle
30 1,655 12:23 15:29 28:28 ⛏ Fish Boom FC
28 1,545 11:54 16:49 32:01 ⛏ Fast Castle
22 1,203 10:43 16:07 36:29 ⛏ Fast Castle
19 1,045 12:57 17:30 28:34 ⛏ Fast Castle
15 830 12:20 16:32 29:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,585 25,240 19,975 2,250 92,050 95,299
33,920 32,020 15,820 1,050 82,810 86,473
27,720 22,608 17,255 3,080 70,663 108,449
32,055 14,635 18,265 2,990 67,945 101,508
20,460 26,085 18,590 950 66,085 90,075
33,420 16,101 13,115 2,700 65,336 74,785
26,920 15,865 17,210 3,840 63,835 75,553
10,725 10,540 3,605 2,260 27,130 39,073
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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