Arena
506155375Analyzed2v2 RM
·
19d ago on Sep 12, 2026·
57m 59s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
MIJO EM TI
C
Feudal Age
11:42
vs 10:55
btm 23%
Castle Age
15:25
vs 16:03
top 37%
Imperial Age
32:18
vs 32:17
top 50%
eAPM
18
vs 27
btm 22%
First military
14:18
vs 18:52
top 11%
▼
Slow Feudal Age at 11:42 — slower than 77% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 14:18 (Scout Cavalry) — earlier than 89% of analysed players on Arena
▲
Town centers almost never idle — 10s across the first 15:25
gabrielpiaia
C
Feudal Age
10:46
vs 10:55
top 42%
Castle Age
16:53
vs 16:03
btm 38%
Imperial Age
34:24
vs 32:17
btm 33%
eAPM
23
vs 27
btm 37%
First military
26:39
vs 18:52
btm 13%
▼
First military only at 26:39 (Battering Ram) — later than 87% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 16:53
roccgnv
C
Feudal Age
11:26
vs 10:55
btm 30%
Castle Age
18:35
vs 16:03
btm 25%
Imperial Age
31:12
vs 32:17
top 40%
eAPM
23
vs 27
btm 37%
First military
16:45
vs 18:52
top 30%
▼
Slow Castle Age at 18:35 — slower than 75% of analysed players on Arena
▼
Loom after the Feudal click (19:25) — usually safest before it
▲
Town centers almost never idle — 2s across the first 18:35
Hookton
C
Feudal Age
11:47
vs 10:55
btm 21%
Castle Age
18:24
vs 16:03
btm 26%
Imperial Age
30:07
vs 32:17
top 30%
eAPM
19
vs 27
btm 25%
First military
26:04
vs 18:52
btm 15%
▼
Slow Feudal Age at 11:47 — slower than 79% of analysed players on Arena
▲
Fast Imperial Age at 30:07 — faster than 70% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 26:04 (Monk) — later than 85% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 18:24