AoeStats
← Lagarto Fernando

Arena

509131920Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 30m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Vikings · France
1279
+15
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1213
+18
🇨🇴 Vietnamese · Colombia
1210
+18
🇪🇸 Teutons · Spain
1196
+18
🇨🇳 Franks · China
1270
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🇹🇼 Saxons · Taiwan
1257
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🇨🇳 Persians · China
1244
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🇨🇳 Turks · China
1237
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 1,444 10:25 14:35 — ⛏ Fast Castle
34 1,041 10:06 13:39 — ⛏ Fast Castle
29 883 10:02 13:41 27:38 ⛏ Fast Castle
29 890 10:24 14:58 29:24 ⛏ Fast Castle
25 747 9:16 — — ⛏ Fast Castle
24 722 10:17 13:49 — ⛏ Fast Castle
19 574 9:47 15:21 — ⛏ Fast Castle
14 427 10:41 17:27 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,985 8,725 2,755 2,350 26,815 31,600
12,215 10,070 2,445 230 24,960 26,699
12,220 8,985 2,620 1,000 24,825 28,885
10,315 4,425 5,515 650 20,905 22,691
9,515 8,355 1,500 1,500 20,870 23,726
9,570 6,515 435 1,110 17,630 21,007
5,425 4,705 200 0 10,330 18,507
4,900 3,458 540 850 9,748 11,789
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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