AoeStats
← Lagarto Fernando

Black Forest

508813530Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 35m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Vietnamese · Hong Kong SAR China
1269
+13
🇺🇸 Lithuanians · United States
1245
+14
🇹🇼 Varangians · Taiwan
1235
+14
🇹🇼 Italians · Taiwan
1203
+16
🇲🇽 Cumans · Mexico
1257
-16
🇲🇽 Turks · Mexico
1246
-16
🇪🇸 Vietnamese · Spain
1211
-15
🇨🇳 Franks · China
1097
-10
Player eAPM Actions Feudal Castle Imperial Opening
48 1,719 12:48 17:17 23:21 ◆ FC into Fast Imp
44 1,574 12:06 18:18 — ⛏ Fish Boom FC
32 1,139 11:05 24:26 —
29 1,018 10:35 16:04 29:56 ⛏ Fast Castle
28 1,010 10:30 15:35 30:03 ⛏ Fast Castle
26 938 10:38 14:55 28:15 ⛏ Fish Boom FC
21 736 11:16 15:50 28:50 ⛏ Fish Boom FC
13 459 10:43 23:44 29:54 ⛏ Fish Boom FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
19,735 11,365 11,095 950 43,145 47,532
17,530 12,165 7,470 950 38,115 43,035
12,475 13,309 6,220 2,870 34,874 37,618
9,430 9,981 3,245 1,550 24,206 31,492
7,620 12,165 2,455 600 22,840 25,918
10,125 7,575 3,670 925 22,295 26,270
6,225 5,655 3,920 765 16,565 17,968
5,900 5,623 330 1,035 12,888 13,538
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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