AoeStats
← Wickus

MegaRandom

510666944Analyzed
4v4 RM · 22h ago on Oct 2, 2026· 52m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Malians · Chile
1143
+12
🇧🇷 Persians · Brazil
1069
+15
🇨🇳 Bohemians · China
1037
+32
🇨🇱 Khmer · Chile
1003
+16
🇭🇳 Koreans · Honduras
1041
-15
🇺🇸 Franks · United States
1041
-15
🇭🇳 Saxons · Honduras
1037
-15
🇺🇸 Huns · United States
1028
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,840 10:26 29:32 51:56 ⚔ Archer Rush
33 1,722 14:21 20:23 38:46 ⛏ Fast Castle
33 1,759 13:35 20:13 — ⛏ Fast Castle
28 1,468 11:00 16:48 34:36 ⛏ Fast Castle
27 1,439 11:27 19:12 34:08 ⛏ Fast Castle
26 1,373 11:09 15:23 38:30 ⛏ Fast Castle
25 1,309 13:34 21:09 41:13 ⛏ Fast Castle
9 476 12:54 — —

Resources

Player Food Wood Gold Stone Spent Collected
20,955 31,493 15,155 3,680 71,283 89,849
14,405 24,975 10,120 2,150 51,650 60,417
21,925 15,005 7,765 2,050 46,745 49,433
20,305 8,865 6,305 850 36,325 36,588
15,570 10,868 7,540 1,205 35,183 39,951
13,755 8,295 7,595 1,600 31,245 40,927
10,245 4,610 2,050 1,800 18,705 19,455
4,925 3,185 240 865 9,215 9,592
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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