AoeStats
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Arena

510133334Analyzed
4v4 RM · 18h ago on Sep 29, 2026· 43m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Britons · Spain
753
+9
🇺🇸 Franks · United States
734
+10
🇮🇳 Saracens · India
729
+10
🇺🇸 Romans · United States
684
+11
🇹🇼 Persians · Taiwan
628
-11
🇨🇭 Spanish · Switzerland
625
-11
🇩🇰 Danes · Denmark
586
-10
🇫🇷 Gurjaras · France
535
-8
Player eAPM Actions Feudal Castle Imperial Opening
29 1,265 11:21 16:13 32:19 ⛏ Fast Castle
24 1,050 12:33 16:24 34:41 ⛏ Fast Castle
21 916 10:41 15:53 33:58 ⛏ Fast Castle
14 594 10:02 18:23 28:48 ⛏ Fast Castle
12 498 12:06 21:35 34:56 ⛏ Fast Castle
12 509 13:07 22:18 — ⛏ Fast Castle
12 531 12:55 17:19 36:30 ⛏ Fast Castle
3 126 12:21 — —

Resources

Player Food Wood Gold Stone Spent Collected
22,935 13,010 9,210 2,395 47,550 54,859
21,650 16,805 5,915 2,930 47,300 50,034
18,285 11,605 10,570 3,550 44,010 57,954
17,820 12,210 7,710 450 38,190 43,038
15,435 12,105 8,550 2,050 38,140 44,314
13,020 12,990 8,540 1,400 35,950 40,380
11,785 6,690 8,825 2,505 29,805 32,755
2,025 1,460 170 0 3,655 4,451
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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