AoeStats
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Nomad

509403265Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 42m 34s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Turks · Peru
1779
+5
🇨🇱 Danes · Chile
1478
+15
🇦🇷 Koreans · Argentina
1452
+15
🇹🇷 Bengalis · Türkiye
1373
+18
🇧🇷 Poles · Brazil
1482
-14
🇧🇷 Koreans · Brazil
1469
-14
1447
-13
🇲🇽 Spanish · Mexico
1440
-12
Player eAPM Actions Feudal Castle Imperial Opening
63 2,691 13:38 17:11 38:30 ⛏ Fish Boom FC
41 1,747 14:00 18:00 33:29 ⛏ Fish Boom FC
39 1,662 14:54 19:11 — ⛏ Fish Boom FC
36 1,539 14:07 18:13 38:14 ⛏ Fish Boom FC
32 1,346 13:14 18:59 38:17 ⛏ Fish Boom FC
28 1,179 14:23 18:59 — ⛏ Fish Boom FC
20 855 13:58 23:13 — ⛏ Fish Boom into Fire Galleys FC
16 687 15:06 19:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,000 31,709 10,190 3,140 56,039 59,262
17,820 15,550 12,820 5,600 51,790 58,562
12,340 12,005 6,640 3,770 34,755 37,690
9,845 14,280 6,885 210 31,220 33,907
8,275 7,425 675 1,405 17,780 20,305
6,375 6,854 1,685 1,700 16,614 17,560
6,750 6,474 1,470 1,800 16,494 18,480
3,775 3,677 790 100 8,342 9,320
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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