AoeStats
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Oasis

509261214Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 45m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1241
+14
🇮🇳 Hindustanis · India
1235
+15
🇨🇳 Poles · China
1234
+15
🇨🇳 Cumans · China
1198
+16
🇨🇳 Vikings · China
1240
-16
🇺🇸 Magyars · United States
1237
-17
🇦🇷 Huns · Argentina
1175
-14
🇦🇷 Spanish · Argentina
1161
-13
Player eAPM Actions Feudal Castle Imperial Opening
58 2,634 9:27 23:40 38:06 ⚔ Drush into Archers
41 1,860 10:55 15:33 36:05 ⛏ Fast Castle
33 1,501 9:58 18:38 36:48 ⚔ Scout Rush
33 1,489 9:45 20:56 35:22 ⚔ Scout Rush
31 1,404 11:43 15:50 — ⛏ Fast Castle
27 1,227 11:51 16:31 33:42 ⚔ Archers FC
24 1,109 13:06 29:07 — ⛏ Fast Castle
23 1,024 11:34 25:18 36:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,365 13,145 20,455 2,150 63,115 69,574
22,715 21,578 11,675 3,880 59,848 73,210
23,480 15,067 10,465 1,020 50,032 54,889
13,600 15,053 11,045 4,100 43,798 50,569
17,925 8,340 11,025 850 38,140 43,734
10,975 9,030 2,725 5,425 28,155 30,415
9,345 8,838 3,490 2,060 23,733 28,937
7,325 4,343 1,750 1,350 14,768 16,585
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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