AoeStats
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Oasis

509796767Analyzed
4v4 RM · 6d ago on Sep 28, 2026· 56m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vietnamese · United States
923
+33
🇬🇧 Danes · United Kingdom
921
+12
🇲🇽 Georgians · Mexico
892
+13
🇲🇽 Muisca · Mexico
835
+16
🇨🇱 Tupi · Chile
1062
-21
🇨🇱 Franks · Chile
850
-14
🇨🇱 Aztecs · Chile
774
-11
🇨🇱 Britons · Chile
643
-7
Player eAPM Actions Feudal Castle Imperial Opening
32 1,812 11:39 18:05 39:27 ⛏ Fast Castle
27 1,509 10:47 15:16 37:12 ⛏ Fast Castle
24 1,334 9:29 22:10 35:38 ⚔ Archer Rush
19 1,059 9:59 18:47 36:15 ⛏ Fast Castle
19 1,079 11:57 19:14 40:06 ⛏ Fast Castle
18 989 11:34 20:54 41:15 ⚔ Scout Rush
12 685 12:27 19:17 40:53 ⛏ Fast Castle
5 295 11:14 21:58 35:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,765 18,583 25,585 2,970 83,903 88,397
28,580 30,067 16,810 2,250 77,707 89,545
23,425 25,390 9,670 3,285 61,770 65,378
22,960 18,402 13,270 1,900 56,532 63,291
12,620 19,535 13,690 2,150 47,995 60,804
20,970 9,051 12,100 2,185 44,306 58,251
9,585 5,895 4,020 2,435 21,935 25,084
5,375 5,724 4,690 1,070 16,859 19,094
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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