AoeStats
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African Clearing

510347630Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 68m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
1508
+14
🇧🇪 Malians · Belgium
1491
+14
🇫🇷 Vietnamese · France
1476
+15
🇫🇷 Berbers · France
1393
+18
🇩🇪 Mongols · Germany
1491
-17
1468
-16
🇺🇸 Saxons · United States
1449
-15
🇨🇦 Jurchens · Canada
1403
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 4,174 13:49 17:25 53:05 ⛏ Fast Castle
55 3,756 13:58 18:24 57:51 ⛏ Fast Castle
46 3,153 14:25 18:42 57:32 ⛏ Fast Castle
43 2,961 13:23 30:26 50:27 ⚔ Archer Rush
42 2,856 13:17 17:53 33:07 ⛏ Fast Castle
39 2,646 15:16 19:54 45:16 ⛏ Fast Castle
27 1,815 13:55 28:20 57:41 ⚔ Towers FC
25 1,705 13:25 17:30 45:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,320 41,420 45,190 6,640 137,570 144,837
56,230 27,729 24,980 3,380 112,319 115,043
38,150 33,907 13,935 6,255 92,247 92,931
38,000 39,998 7,160 4,230 89,388 91,145
33,935 46,041 4,430 625 85,031 89,363
23,820 31,724 8,855 5,000 69,399 73,348
23,730 26,357 8,075 2,795 60,957 61,226
32,505 15,860 7,985 2,700 59,050 78,448
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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