AoeStats
← Grandma's Boy

Arena

509508750Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 40m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Turks · Canada
794
+11
🇨🇦 Britons · Canada
669
+17
🇨🇦 Spanish · Canada
633
+18
🇨🇦 Chinese · Canada
609
+19
🇺🇸 Byzantines · United States
716
-18
🇯🇵 Saxons · Japan
684
-16
🇨🇷 Persians · Costa Rica
675
-16
🇺🇸 Mongols · United States
649
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,315 10:54 14:51 29:53 ⛏ Fast Castle
20 814 11:42 21:36 40:26
18 735 12:11 17:22 29:38 ⛏ Fast Castle
17 692 11:57 21:14 34:05 ⛏ Fast Castle
12 494 11:17 19:09 — ⛏ Fast Castle
11 427 11:43 15:41 28:02 ⛏ Fast Castle
11 437 12:24 16:49 34:49 ⛏ Fast Castle
10 422 12:48 18:23 33:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,755 16,995 10,570 2,600 52,920 61,336
12,250 11,050 6,975 2,150 32,425 33,395
13,860 8,725 6,515 2,050 31,150 36,905
12,400 11,015 1,805 1,005 26,225 31,510
10,345 9,000 4,790 1,075 25,210 28,330
9,805 7,825 3,840 2,050 23,520 33,140
7,590 8,015 1,570 300 17,475 20,669
6,340 6,200 3,650 450 16,640 21,962
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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