AoeStats
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MegaRandom

509055731Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 39m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Dravidians · New Zealand
969
+12
🇨🇭 Varangians · Switzerland
942
+13
🇹🇼 Teutons · Taiwan
862
+16
🇨🇳 Mapuche · China
856
+17
🇩🇪 Hindustanis · Germany
959
-17
🇨🇳 Japanese · China
910
-16
🇨🇳 Koreans · China
879
-15
🇨🇳 Goths · China
762
-10
Player eAPM Actions Feudal Castle Imperial Opening
56 2,206 11:54 20:04 — ⚔ Archer Rush
44 1,734 9:21 25:21 — ⚔ Champi Rush
31 1,217 12:54 32:31 — ⛏ Fast Castle
23 908 11:35 16:00 30:14 ⛏ Fast Castle
19 742 12:17 17:34 — ⛏ Fast Castle
15 581 11:09 16:35 — ⛏ Fast Castle
13 511 12:27 17:18 36:13 ⛏ Fast Castle
13 529 9:50 18:00 31:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,285 7,050 4,005 365 25,705 28,020
11,300 8,985 3,510 1,800 25,595 32,604
9,350 6,875 3,420 3,505 23,150 28,159
10,125 6,965 3,025 2,605 22,720 27,955
7,645 8,426 2,740 500 19,311 20,149
6,110 5,398 380 1,275 13,163 14,524
5,725 3,115 850 3,390 13,080 16,960
4,715 4,365 530 850 10,460 11,649
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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