AoeStats
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Black Forest

509883583Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 55m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
1461
+16
🇨🇦 Persians · Canada
1446
+16
🇺🇸 Italians · United States
1427
+17
🇬🇧 Teutons · United Kingdom
1413
+19
🇨🇳 Ethiopians · China
1475
-18
🇹🇼 Saxons · Taiwan
1464
-17
🇨🇳 Mongols · China
1451
-17
🇨🇳 Malay · China
1426
-16
Player eAPM Actions Feudal Castle Imperial Opening
41 2,292 10:23 13:57 29:13 ⛏ Fast Castle
41 2,298 11:24 15:29 29:50 ⛏ Fast Castle
34 1,894 11:32 15:23 29:07 ⛏ Fast Castle
34 1,905 9:25 23:38 37:40 ⚔ Towers FC
31 1,733 11:40 21:45 30:05 ⛏ Fast Castle
30 1,694 10:33 14:35 29:57 ⛏ Fast Castle
28 1,530 11:49 23:03 34:17 ⛏ Fast Castle
23 1,288 11:14 14:58 31:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,720 47,080 34,480 3,010 115,290 127,167
37,920 30,870 22,405 2,515 93,710 102,162
20,650 36,987 25,930 3,600 87,167 107,028
19,900 33,460 22,855 4,480 80,695 100,059
31,280 17,340 22,195 1,750 72,565 87,334
21,160 26,755 10,120 1,975 60,010 66,029
25,420 21,320 4,470 2,615 53,825 55,412
16,775 17,706 9,270 5,845 49,596 72,788
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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