African Clearing
510424208Analyzed3v3 RM
·
14h ago on Oct 1, 2026·
15m 38s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 229,492 analysed team-game players on African Clearing.
PapuKong
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
51
vs 30
top 9%
▲
High eAPM (51) — top quarter of analysed players
▼
Town centers idle 20:55 of the first 15:38 — keep villagers queued
ThomasDZK
B
Feudal Age
15:29
vs 13:36
btm 13%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
41
vs 30
top 23%
▼
Slow Feudal Age at 15:29 — slower than 87% of analysed players on African Clearing
▲
High eAPM (41) — top quarter of analysed players
▼
Town centers idle 12:30 of the first 15:38 — keep villagers queued
AnonymousJohn
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
24
vs 30
btm 31%
▼
Town centers idle 13:44 of the first 15:38 — keep villagers queued
LMG_Leonardo
S
Feudal Age
10:59
vs 13:36
top 1%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
34
vs 30
top 41%
First military
12:39
vs 17:06
top 10%
▲
Fast Feudal Age at 10:59 — faster than 99% of analysed players on African Clearing
▲
Early military at 12:39 (Scout Cavalry) — earlier than 90% of analysed players on African Clearing
▼
Town centers idle 12:38 of the first 15:38 — keep villagers queued
LMG_SON SABANDIJAS
A
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
38
vs 30
top 30%
▼
Town centers idle 31:42 of the first 15:38 — keep villagers queued
LMG_HERA DE TEMU
S
Feudal Age
11:53
vs 13:36
top 8%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
44
vs 30
top 17%
First military
13:14
vs 17:06
top 16%
▲
Fast Feudal Age at 11:53 — faster than 92% of analysed players on African Clearing
▲
High eAPM (44) — top quarter of analysed players
▲
Early military at 13:14 (Spearman) — earlier than 84% of analysed players on African Clearing
▼
Town centers idle 11:55 of the first 15:38 — keep villagers queued