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Arena

508960880Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 45m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Poles · Argentina
1376
+12
🇵🇪 Turks · Peru
1324
+14
🇦🇷 Danes · Argentina
1321
+14
🇹🇷 Franks · Türkiye
1320
+14
🇺🇸 Danes · United States
1366
-17
🇨🇦 Romans · Canada
1362
-17
🇨🇴 Danes · Colombia
1214
-11
🇨🇱 Burgundians · Chile
1169
-9
Player eAPM Actions Feudal Castle Imperial Opening
58 2,639 10:55 14:50 31:01 ⛏ Fast Castle
40 1,844 10:50 14:28 31:52 ⛏ Fast Castle
38 1,744 11:08 16:01 39:06 ⛏ Fast Castle
37 1,696 10:33 15:08 35:22 ⛏ Fast Castle
36 1,659 11:28 15:43 20:37 ◆ FC into Fast Imp
32 1,458 11:05 15:27 31:23 ⛏ Fast Castle
30 1,379 10:20 14:23 31:38 ⛏ Fast Castle
18 831 9:11 14:07 29:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,205 18,775 18,280 5,180 76,440 77,665
34,690 14,860 9,410 4,350 63,310 71,911
25,470 12,640 17,525 1,150 56,785 70,752
17,195 23,025 10,735 1,745 52,700 55,159
18,640 9,590 7,475 1,440 37,145 40,882
11,280 9,090 10,610 0 30,980 34,238
13,395 8,600 5,985 1,400 29,380 36,632
7,845 11,575 4,660 755 24,835 28,847
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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